Tuesday, October 28, 2008

More Late Nights

Here's a late night look at what's on the ol' drafting table. There's sort of a fun little vignette happening right now and I thought I ought to get a picture of it. I'm not going to explain what it all means just yet, however. You'll just have to stay tuned for more!

Sunday, October 26, 2008

Punk Rock Girls

I just realized it's been about 2 weeks since I last posted. I do many projects a week, but lately nothing has really struck me as interesting enough to post. So, to fill the void, here is some character design homework from the last week. We had to draw a character, put a graphic element behind them, then try 5 different color schemes. Then, we were told to put that character into 5 different time periods: medieval, old west, present, future, and one more of our choosing. I think my wild card time period is pretty obvious.

Everyone else in the class was able to adapt their character into various warrior classes through the ages-- old west gunfighters, medieval knights, etc., but I had a really hard time translating disaffected youth into different time periods. Rather than stretch her into some battle-hardened femme fatale like so many other classmates, I resolved the assignment through anachronism. Like that recent Marie Antoinette movie, or Dirty Dancing, my character, through her incongruous style and modern sensibilities, represents the timelessness of the teenage experience... or some such crap. In reality, Roxy's brand of jaded, postmodern youth never really existed back when kids had real problems, like polio.

I dunno if anyone can read it, but that's a Woody Guthrie reference on the lute. How punk rock is that?

Tuesday, October 14, 2008


The 90's are back... from the dead!

When a swampy, flannel-clad, alternative band from 1994 reforms and then goes on tour, what the hell else are you gonna draw? The direct metaphor at play here was too fun to pass up. After so many projects glorifying the 40's, 50's 60's 70's and 80's, it was nice to wring nostalgia out of a decade that I actually grew up in. If I had had more time between homework assignments I would have liked to add even more 90's references--Dinosaurs, Steve Urkel, the Super Nintendo, snap bracelets, Clerks, Woodstock 94... but maybe it's best not too clutter things up too much.

Friday, October 3, 2008


Rose is an intrepid World War 1 flying ace, and leader of a ragtag squadron of underdog biplane pilots. She is fearless and headstrong, with a passion for justice.

Her foil is Percival, the arrogant and chauvinistic star of the flying world. He's the ringleader of the old boy's club, and he's not about to let some young, upstart girl steal his thunder.

This was a character design assignment. We had to design a character, then a female counterpoint. We also had to show that we understood form in an organic sense, angular sense, and then a combination of the two. It was a fun departure from the usual "draw 60 hands in different poses" kind of assignments we've been getting lately. There isn't really much to say about these. There is no real backstory to the characters, aside from the brief biography, personality traits and relationship I gave them while I was drawing them. This was really just another opportunity to indulge my love of old-timey stuff.

I'm almost done with another poster. It should be up very soon.